RaytraceLightTypes

Detailed Description

Light types.

Macros

#define RT_LT_OMNI
 
#define RT_LT_SPOT
 
#define RT_LT_SPOTRECT
 
#define RT_LT_DISTANT
 
#define RT_LT_PARALLEL
 
#define RT_LT_PARSPOT
 
#define RT_LT_PARSPOTRECT
 
#define RT_LT_AREA
 
#define RT_LT_PHOTOMETRIC
 
#define RT_LT_AMBIENT
 
#define RT_LT_DEFAULT
 

Macro Definition Documentation

◆ RT_LT_OMNI

#define RT_LT_OMNI

Omni light.

◆ RT_LT_SPOT

#define RT_LT_SPOT

Spot light.

◆ RT_LT_SPOTRECT

#define RT_LT_SPOTRECT

Square spot light.

◆ RT_LT_DISTANT

#define RT_LT_DISTANT

Distant light.

◆ RT_LT_PARALLEL

#define RT_LT_PARALLEL

Parallel light.

◆ RT_LT_PARSPOT

#define RT_LT_PARSPOT

Parallel spot light.

◆ RT_LT_PARSPOTRECT

#define RT_LT_PARSPOTRECT

Parallel square spot light.

◆ RT_LT_AREA

#define RT_LT_AREA

Area light.

◆ RT_LT_PHOTOMETRIC

#define RT_LT_PHOTOMETRIC

Photometric light (IES).

◆ RT_LT_AMBIENT

#define RT_LT_AMBIENT

Only for OpenGL fragment programs.

◆ RT_LT_DEFAULT

#define RT_LT_DEFAULT

Only for OpenGL fragment programs.