LINKBOX_ACCEPT_MESSAGE

Detailed Description

Macros

#define LINKBOX_ACCEPT_MESSAGE_TYPE
 
#define LINKBOX_ACCEPT_MESSAGE_ELEMENT
 
#define LINKBOX_ACCEPT_MESSAGE_ACCEPT
 
#define LINKBOX_ACCEPT_MESSAGE_CONTROL_ID
 

Macro Definition Documentation

◆ LINKBOX_ACCEPT_MESSAGE_TYPE

#define LINKBOX_ACCEPT_MESSAGE_TYPE

Int32 The type of the item dragged in the link box.

◆ LINKBOX_ACCEPT_MESSAGE_ELEMENT

#define LINKBOX_ACCEPT_MESSAGE_ELEMENT

void* A pointer (BaseList2D*) to the object

◆ LINKBOX_ACCEPT_MESSAGE_ACCEPT

#define LINKBOX_ACCEPT_MESSAGE_ACCEPT

void* A pointer to a Bool. Set this value to true to accept the object.

◆ LINKBOX_ACCEPT_MESSAGE_CONTROL_ID

#define LINKBOX_ACCEPT_MESSAGE_CONTROL_ID

Int32 The ID of the control that sent the message.