#define BACKGROUNDHANDLER_PRIORITY_RENDERACTIVEMATERIAL |
Priority for "Render active material".
#define BACKGROUNDHANDLER_PRIORITY_REDRAWVIEW |
Priority for "Redraw view".
#define BACKGROUNDHANDLER_PRIORITY_RENDERINACTIVEMATERIALS |
Priority for "Render inactive materials".
#define BACKGROUNDHANDLER_PRIORITY_RENDEREXTERNAL |
Priority for "Render external".
#define BACKGROUNDHANDLER_PRIORITY_REDRAWANTS |
Priority for "Redraw ants".