Enumerations | |
| enum class | ASSETDATA_FLAG { NONE , CURRENTFRAMEONLY , TEXTURESONLY , NET , CURRENTTAKEONLY , WITHCACHES , NOSUBSTANCES , MULTIPLEUSE , NOMISSING , NODOCUMENT , COLLECT_NODES_ASSETS , DONOTRESOLVE } |
Functions | |
| enum ASSETDATA_FLAG | MAXON_ENUM_FLAGS (ASSETDATA_FLAG) |
|
strong |
| Enumerator | |
|---|---|
| NONE | None. |
| CURRENTFRAMEONLY | Only return current frame assets. |
| TEXTURESONLY | Only return texture assets.
|
| NET | Set if NET is collecting assets to distribute them to the clients. |
| CURRENTTAKEONLY | Only return current take assets.
|
| WITHCACHES | Also return caches. (Global Illumination / Ambient Occlusion)
|
| NOSUBSTANCES | Normally Substance Assets are included on ASSETDATA_FLAG::TEXTURESONLY but with this flag they are not.
|
| MULTIPLEUSE | Adds the same asset again for every usage.
|
| NOMISSING | Only existing assets will be included.
|
| NODOCUMENT | Exclude the document itself from the asset list. @ since R21. |
| COLLECT_NODES_ASSETS | Set to collect node asset infos as well. |
| DONOTRESOLVE | Set to get the original name, not resolved to the folder. |
| enum ASSETDATA_FLAG MAXON_ENUM_FLAGS | ( | ASSETDATA_FLAG | ) |