ASSETDATA_FLAG

Detailed Description

Enumerations

enum class  ASSETDATA_FLAG {
  NONE ,
  CURRENTFRAMEONLY ,
  TEXTURESONLY ,
  NET ,
  CURRENTTAKEONLY ,
  WITHCACHES ,
  NOSUBSTANCES ,
  MULTIPLEUSE ,
  NOMISSING ,
  NODOCUMENT ,
  COLLECT_NODES_ASSETS ,
  DONOTRESOLVE
}
 

Functions

enum ASSETDATA_FLAG MAXON_ENUM_FLAGS (ASSETDATA_FLAG)
 

Enumeration Type Documentation

◆ ASSETDATA_FLAG

enum ASSETDATA_FLAG
strong
Enumerator
NONE 

None.

CURRENTFRAMEONLY 

Only return current frame assets.

TEXTURESONLY 

Only return texture assets.

Since
R17.048 (was ASSETDATA_FLAG_TEXTURES)
NET 

Set if NET is collecting assets to distribute them to the clients.

CURRENTTAKEONLY 

Only return current take assets.

Since
R17
WITHCACHES 

Also return caches. (Global Illumination / Ambient Occlusion)

Since
R17.048
NOSUBSTANCES 

Normally Substance Assets are included on ASSETDATA_FLAG::TEXTURESONLY but with this flag they are not.

Since
R18
MULTIPLEUSE 

Adds the same asset again for every usage.

Since
R20
NOMISSING 

Only existing assets will be included.

Since
S22
NODOCUMENT 

Exclude the document itself from the asset list. @ since R21.

COLLECT_NODES_ASSETS 

Set to collect node asset infos as well.

DONOTRESOLVE 

Set to get the original name, not resolved to the folder.

Function Documentation

◆ MAXON_ENUM_FLAGS()

enum ASSETDATA_FLAG MAXON_ENUM_FLAGS ( ASSETDATA_FLAG  )