Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: FORCE_TYPE
FORCE_TYPE
Parameter: Ignore Collisions
CONSTRAINT_IGNORE_COLLISIONS
Parameter: Cone Radius
CONSTRAINT_CONE_LIMIT_RADIUS
Parameter: Ellipse
CONSTRAINT_CONE_LIMIT_ELLIPTICAL
Parameter: Cone Radius Y
CONSTRAINT_CONE_LIMIT_RADIUS2
Parameter: Steering Angle
CONSTRAINT_WHEEL_ANGLE
Parameter: Suspension Rest Position
CONSTRAINT_WHEEL_REST_POSITION
Parameter: Suspension Stiffness
CONSTRAINT_WHEEL_STIFFNESS
Parameter: Suspension Damping
CONSTRAINT_WHEEL_DAMPING
Parameter: Bounce
CONSTRAINT_LIMIT_RESTITUTION
Parameter: Lower Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS2_LIMIT_MIN
Parameter: Upper Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS2_LIMIT_MAX
Parameter: Lower Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS3_LIMIT_MIN
Parameter: Upper Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS3_LIMIT_MAX
Parameter: Lower Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS1_LIMIT_MIN
Parameter: Upper Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS1_LIMIT_MAX
Parameter: Breaking Force
CONSTRAINT_TRANS1_USE_BREAKING_FORCE
Parameter: Force
CONSTRAINT_TRANS1_BREAKING_FORCE
Parameter: Angular Limit
CONSTRAINT_ROT1_LIMIT
Parameter: From
CONSTRAINT_ROT1_LIMIT_MIN
Parameter: To
CONSTRAINT_ROT1_LIMIT_MAX
Parameter: Breaking Torque
CONSTRAINT_ROT1_USE_BREAKING_TORQUE
Parameter: Torque
CONSTRAINT_ROT1_BREAKING_TORQUE
Parameter: Angular Limit 2
CONSTRAINT_ROT2_LIMIT
Parameter: From
CONSTRAINT_ROT2_LIMIT_MIN
Parameter: To
CONSTRAINT_ROT2_LIMIT_MAX
Parameter: Local Coordinates
CONSTRAINT_CACHE_LOCAL
Parameter: Clear Cache
CONSTRAINT_CACHE_CLEAR
Parameter: Use Cached Data
CONSTRAINT_CACHE_USE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Object
DYNAMICS_BODY_NODE_OBJECT
Parameter: On
DYNAMICS_BODY_NODE_INPUT_ON
Parameter: Object Index
DYNAMICS_BODY_NODE_INPUT_INDEX
Parameter: Point Index
DYNAMICS_BODY_NODE_INPUT_POINT_INDEX
Parameter: Trigger
DYNAMICS_BODY_NODE_INPUT_TRIGGER
Parameter: Mass
DYNAMICS_BODY_NODE_INPUT_MASS
Parameter: Position
DYNAMICS_BODY_NODE_INPUT_POSITION
Parameter: Local Position
DYNAMICS_BODY_NODE_INPUT_LOCAL_POSITION
Parameter: Rotation
DYNAMICS_BODY_NODE_INPUT_ROTATION
Parameter: Global Matrix
DYNAMICS_BODY_NODE_INPUT_MATRIX
Parameter: Linear Velocity
DYNAMICS_BODY_NODE_INPUT_LINEAR_VELOCITY
Parameter: Angular Velocity
DYNAMICS_BODY_NODE_INPUT_ANGULAR_VELOCITY
Parameter: Add Linear Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_LINEAR_ACCELERATION
Parameter: Add Angular Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_ANGULAR_ACCELERATION
Parameter: Add Force
DYNAMICS_BODY_NODE_INPUT_ADD_FORCE
Parameter: Add Torque
DYNAMICS_BODY_NODE_INPUT_ADD_TORQUE
Parameter: Point of Application
DYNAMICS_BODY_NODE_INPUT_POINT_OF_APPLICATION
Parameter: Local Point of Application
DYNAMICS_BODY_NODE_INPUT_LOCAL_POINT_OF_APPLICATION
Parameter: Count
DYNAMICS_BODY_NODE_OUTPUT_COUNT
Parameter: Object Index
DYNAMICS_BODY_NODE_OUTPUT_INDEX
Parameter: Mass
DYNAMICS_BODY_NODE_OUTPUT_MASS
Parameter: Dynamic
DYNAMICS_BODY_NODE_OUTPUT_DYNAMIC
Parameter: Position
DYNAMICS_BODY_NODE_OUTPUT_POSITION
Parameter: Local Position
DYNAMICS_BODY_NODE_OUTPUT_LOCAL_POSITION
Parameter: Rotation
DYNAMICS_BODY_NODE_OUTPUT_ROTATION
Parameter: Global Matrix
DYNAMICS_BODY_NODE_OUTPUT_MATRIX
Parameter: Linear Velocity
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_VELOCITY
Parameter: Angular Velocity
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_VELOCITY
Parameter: Linear Acceleration
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_ACCELERATION
Parameter: Angular Acceleration
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_ACCELERATION
Parameter: Force
DYNAMICS_BODY_NODE_OUTPUT_FORCE
Parameter: Torque
DYNAMICS_BODY_NODE_OUTPUT_TORQUE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Strength
FORCE_STRENGTH
Parameter: Damping
FORCE_DAMPING
Parameter: Respect Mass
FORCE_RESPECT_MASS
Parameter: Falloff
FORCE_FALLOFF
Parameter: Inner Distance
FORCE_INNER_DISTANCE
Parameter: Outer Distance
FORCE_OUTER_DISTANCE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Enabled
RIGID_BODY_ENABLED
Parameter: MoGraph Selection
RIGID_BODY_ENABLED_SELECTION
Parameter: Dynamic
RIGID_BODY_DYNAMIC
Parameter: MoGraph Selection
RIGID_BODY_DYNAMIC_SELECTION
Parameter: Set Initial State
RIGID_BODY_SET_INITIAL_STATE
Parameter: Clear Initial State
RIGID_BODY_CLEAR_INITIAL_STATE
Parameter: Show in Visualization
RIGID_BODY_SHOW
Parameter: Trigger
RIGID_BODY_TRIGGER
Parameter: Trigger Velocity Threshold
RIGID_BODY_TRIGGER_ON_COLLISION_VELOCITY
Parameter: Custom Initial Velocity
RIGID_BODY_USE_INITIAL_VELOCITY
Parameter: Initial Linear Velocity
RIGID_BODY_INITIAL_LINEAR_VELOCITY
Parameter: Initial Angular Velocity
RIGID_BODY_INITIAL_ANGULAR_VELOCITY
Parameter: Object Coordinates
RIGID_BODY_LOCAL_INITIAL_VELOCITY
Parameter: Dynamic Transition
RIGID_BODY_DYNAMIC_TRANSITION
Parameter: Transition Time
RIGID_BODY_TRANSITION_TIME
Parameter: Linear Velocity Threshold
RIGID_BODY_SLEEPING_LINEAR_VELOCITY
Parameter: Angular Velocity Threshold
RIGID_BODY_SLEEPING_ANGULAR_VELOCITY
Parameter: Inherit Tag
RIGID_BODY_HIERARCHY
Parameter: Individual Elements
RIGID_BODY_SPLIT_CACHE
Parameter: Self Collisions
RIGID_BODY_SELF_COLLISIONS
Parameter: Use Deformed Object
RIGID_BODY_SHAPE_DEFORMEDSTATE
Parameter: Shape
RIGID_BODY_SHAPE
Parameter: Size Increment
RIGID_BODY_SHAPE_SIZE_INCREMENT
Parameter: Use Collision Margin
RIGID_BODY_SPECIFIC_MARGIN
Parameter: Margin
RIGID_BODY_MARGIN
Parameter: Object
RIGID_BODY_REFERENCE_SHAPE
Parameter: Keep Soft Body Shape
RIGID_BODY_SB_KEEP_SHAPE
Parameter: Bounce
RIGID_BODY_RESTITUTION
Parameter: Friction
RIGID_BODY_FRICTION
Parameter: Collision Noise
RIGID_BODY_COLLISION_NOISE
Parameter: Use Mass
RIGID_BODY_MASS_SWITCH
Parameter: Density
RIGID_BODY_DENSITY
Parameter: Mass
RIGID_BODY_MASS
Parameter: Rotational Mass
RIGID_BODY_INERTIA_FACTOR
Parameter: Use Center of Mass
RIGID_BODY_USE_CENTER_OF_MASS
Parameter: Center of Mass
RIGID_BODY_CENTER_OF_MASS
Parameter: Follow Position
RIGID_BODY_LINEAR_FOLLOW_STRENGTH
Parameter: Follow Rotation
RIGID_BODY_ANGULAR_FOLLOW_STRENGTH
Parameter: Linear Damping
RIGID_BODY_LINEAR_DAMPING
Parameter: Angular Damping
RIGID_BODY_ANGULAR_DAMPING
Parameter: Force Mode
RIGID_BODY_FORCE_MODE
Parameter: Force List
RIGID_BODY_FORCE_INCLUDE_LIST
Parameter: Drag
RIGID_BODY_AERODYNAMICS_DRAG
Parameter: Lift
RIGID_BODY_AERODYNAMICS_LIFT
Parameter: Two-Sided
RIGID_BODY_AERODYNAMICS_TWO_SIDED
Parameter: Soft Body
RIGID_BODY_SOFT
Parameter: Rest State
RIGID_BODY_SB_REST_STATE
Parameter: Mass Map
RIGID_BODY_SB_MASS_MAP
Parameter: Use Accurate Solver
RIGID_BODY_SB_ACCURATE_SOLVER
Parameter: Structural
RIGID_BODY_SB_STRUCTURAL
Parameter: Map
RIGID_BODY_SB_STRUCTURAL_MAP
Parameter: Damping
RIGID_BODY_SB_STRUCTURAL_DAMPING
Parameter: Map
RIGID_BODY_SB_STRUCTURAL_DAMPING_MAP
Parameter: Elastic Limit
RIGID_BODY_SB_ELASTIC_LIMIT
Parameter: Map
RIGID_BODY_SB_ELASTIC_LIMIT_MAP
Parameter: Shear
RIGID_BODY_SB_SHEAR
Parameter: Map
RIGID_BODY_SB_SHEAR_MAP
Parameter: Damping
RIGID_BODY_SB_SHEAR_DAMPING
Parameter: Map
RIGID_BODY_SB_SHEAR_DAMPING_MAP
Parameter: Flexion
RIGID_BODY_SB_FLEXION
Parameter: Map
RIGID_BODY_SB_FLEXION_MAP
Parameter: Damping
RIGID_BODY_SB_FLEXION_DAMPING
Parameter: Map
RIGID_BODY_SB_FLEXION_DAMPING_MAP
Parameter: Elastic Limit
RIGID_BODY_SB_FLEXION_ELASTIC_LIMIT
Parameter: Map
RIGID_BODY_SB_FLEXION_ELASTIC_LIMIT_MAP
Parameter: Rest Length
RIGID_BODY_SB_REST_LENGTH
Parameter: Map
RIGID_BODY_SB_REST_LENGTH_MAP
Parameter: Tear-out Length
RIGID_BODY_SB_TEAR_OUT_LENGTH
Parameter: Map
RIGID_BODY_SB_TEAR_OUT_LENGTH_MAP
Parameter: Fix Rotation
RIGID_BODY_SB_CLONE_ROTATION
Parameter: Map
RIGID_BODY_SB_CLONE_ROTATION_MAP
Parameter: Damping
RIGID_BODY_SB_CLONE_ROTATION_DAMPING
Parameter: Map
RIGID_BODY_SB_CLONE_ROTATION_DAMPING_MAP
Parameter: Stiffness
RIGID_BODY_SB_SHAPE_CONSERVATION
Parameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_MAP
Parameter: Volume
RIGID_BODY_SB_SHAPE_VOLUME_CONSERVATION
Parameter: Damping
RIGID_BODY_SB_SHAPE_CONSERVATION_DAMPING
Parameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_DAMPING_MAP
Parameter: Elastic Limit
RIGID_BODY_SB_SHAPE_CONSERVATION_ELASTIC_LIMIT
Parameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_ELASTIC_LIMIT_MAP
Parameter: Pressure
RIGID_BODY_SB_PRESSURE
Parameter: Volume Conservation
RIGID_BODY_SB_VOLUME_CONSERVATION
Parameter: Damping
RIGID_BODY_SB_PRESSURE_DAMPING
Parameter: Local Coordinates
RIGID_BODY_CACHE_LOCAL
Parameter: Include Collision Data
RIGID_BODY_CACHE_INCLUDE_COLLISIONS
Parameter: Bake Object
RIGID_BODY_CACHE_BAKE
Parameter: Bake All
RIGID_BODY_CACHE_BAKE_ALL
Parameter: Clear Object Cache
RIGID_BODY_CACHE_CLEAR
Parameter: Clear All Caches
RIGID_BODY_CACHE_CLEAR_ALL
Parameter: Use Cached Data
RIGID_BODY_CACHE_USE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: FORCE_TYPE
FORCE_TYPE
Parameter: Mode
MOTOR_MODE
Parameter: Linear Target Speed
MOTOR_LINEAR_SPEED
Parameter: Force
MOTOR_FORCE
Parameter: Angular Target Speed
MOTOR_ANGULAR_SPEED
Parameter: Torque
MOTOR_TORQUE