#include <lib_math.h>
Pseudo random value generator. Only left in for compatibility. The class will always produce the same output if the initialization seed was matching.
Public Member Functions | |
PseudoRandom () | |
void | Init (UInt32 seed) |
FLOAT | Get01 () |
FLOAT | Get11 () |
Int32 | GetRaw () const |
Private Attributes | |
UInt32 | seed |
PseudoRandom | ( | ) |
void Init | ( | UInt32 | seed | ) |
Initialize the random class with a custom seed value.
[in] | seed | Seed value. |
FLOAT Get01 | ( | ) |
Returns the next random value in the range of 0..1.
FLOAT Get11 | ( | void | ) |
Returns the next random value in the range of -1..1.
Int32 GetRaw | ( | ) | const |
Returns the current seed value. Note that this is no longer the same value that the class was initialized with
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private |