ObjectData Member List

This is the complete list of members for ObjectData, including all inherited members.

AddToExecution(BaseObject *op, PriorityList *list)ObjectDatavirtual
BaseData()BaseData
CheckDirty(BaseObject *op, BaseDocument *doc)ObjectDatavirtual
CopyTo(NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn)NodeDatavirtual
Destructor(void)BaseData
DetectHandle(BaseObject *op, BaseDraw *bd, Int32 x, Int32 y, QUALIFIER qualifier)ObjectDatavirtual
Draw(BaseObject *op, DRAWPASS drawpass, BaseDraw *bd, BaseDrawHelp *bh)ObjectDatavirtual
DrawShadow(BaseObject *op, BaseDraw *bd, BaseDrawHelp *bh)ObjectDatavirtual
Execute(BaseObject *op, BaseDocument *doc, BaseThread *bt, Int32 priority, EXECUTIONFLAGS flags)ObjectDatavirtual
Free(GeListNode *node)NodeDatavirtual
Get(void) constNodeData
GetBranchInfo(GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags)NodeDatavirtual
GetBubbleHelp(GeListNode *node, maxon::String &str)NodeDatavirtual
GetContour(BaseObject *op, BaseDocument *doc, Float lod, BaseThread *bt)ObjectDatavirtual
GetDDescription(GeListNode *node, Description *description, DESCFLAGS_DESC &flags)NodeDatavirtual
GetDEnabling(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)NodeDatavirtual
GetDimension(BaseObject *op, Vector *mp, Vector *rad)ObjectDatavirtual
GetDocument(GeListNode *node)NodeDatavirtual
GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags)NodeDatavirtual
GetHandle(BaseObject *op, Int32 i, HandleInfo &info)ObjectDatavirtual
GetHandleCount(BaseObject *op)ObjectDatavirtual
GetModelingAxis(BaseObject *op, BaseDocument *doc, Matrix &axis)ObjectDatavirtual
GetVirtualObjects(BaseObject *op, HierarchyHelp *hh)ObjectDatavirtual
Init(GeListNode *node)NodeDatavirtual
IsDocumentRelated(const GeListNode *node, Bool &docrelated) constNodeDatavirtual
IsInstanceOf(const GeListNode *node, Int32 type) constNodeDatavirtual
Message(GeListNode *node, Int32 type, void *data)NodeDatavirtual
ModifyObject(BaseObject *mod, BaseDocument *doc, BaseObject *op, const Matrix &op_mg, const Matrix &mod_mg, Float lod, Int32 flags, BaseThread *thread)ObjectDatavirtual
ModifyParticles(BaseObject *op, Particle *pp, BaseParticle *ss, Int32 pcnt, Float diff)ObjectDatavirtual
MoveHandle(BaseObject *op, BaseObject *undo, const Vector &mouse_pos, Int32 hit_id, QUALIFIER qualifier, BaseDraw *bd)ObjectDatavirtual
NodeData()NodeData
private_linkNodeDataprotected
Read(GeListNode *node, HyperFile *hf, Int32 level)NodeDatavirtual
SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags)NodeDatavirtual
SetHandle(BaseObject *op, Int32 i, Vector p, const HandleInfo &info)ObjectDatavirtual
TranslateDescID(GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at)NodeDatavirtual
Write(GeListNode *node, HyperFile *hf)NodeDatavirtual
~BaseData(void)BaseDatavirtual