#include <c4d_graphview.h>
GV node GUI helper class. Cannot be instantiated.
Private Member Functions | |
GvNodeGUI () | |
~GvNodeGUI () | |
Attach/Detach | |
Bool | Attach (GeDialog *dialog, GvNodeMaster *master) |
void | Detach (void) |
User Area Events | |
void | MouseDown (Int32 x, Int32 y, Int32 chn, Int32 qa, const BaseContainer &msg) |
Int32 | Message (const BaseContainer &msg, BaseContainer &result) |
Int32 | Command (Int32 id) |
Draw/Redraw | |
void | Draw (void) |
void | Redraw (void) |
Get User Area/Node Master/Dialog | |
GeUserArea * | GetUserArea (void) |
GvNodeMaster * | GetMaster (void) |
GeDialog * | GetDialog (void) |
Select/Focus | |
void | SelectAllNodes (GvNode *node, Bool select_state, Bool add_to_selection=false) |
void | RemoveAllSelectedNodes (GvNode *node) |
void | SelectNode (GvNode *node, Bool select_state, Bool add_to_selection=false, Bool send_message=true) |
void | DisableSelected (GvNode *node, Bool disable_state) |
void | SetFocus (GvNode *node, Bool activate) |
Get Node at Position | |
GvNode * | GetNodeGlobal (Int32 x, Int32 y) |
GvNode * | GetNodeLocal (GvNode *node, Int32 x, Int32 y) |
Check in Node Position | |
Bool | IsInNodeBody (GvNode *node, Int32 x, Int32 y) |
Bool | IsInNodeHead (GvNode *node, Int32 x, Int32 y) |
Preferences | |
void | SetPrefs (const BaseContainer &bc) |
void | GetPrefs (BaseContainer &bc) |
Set Node Position/Size | |
void | SetNodePosGlobal (GvNode *node, Int32 x, Int32 y, Bool center=false) |
void | SetNodePos (GvNode *node, Int32 x, Int32 y) |
void | SetNodeSize (GvNode *node, Int32 width, Int32 height) |
void | OptimizeNode (GvNode *node) |
Node Utilities | |
void | ShowAllNodes (GvNode *node) |
void | CenterNodes (GvNode *node) |
void | AlignNodesToUpperLeft (GvNode *node) |
Miscellaneous | |
void | GetZoom (GvNode *node, Float &zoom) |
Bool | InitShapes (void) |
Bool | NodeContextMenu (GvNode *node) |
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private |
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private |
Bool Attach | ( | GeDialog * | dialog, |
GvNodeMaster * | master | ||
) |
Attaches the node GUI to dialog and master.
[in] | dialog | A dialog. The caller owns the pointed dialog. |
[in] | master | A node master. The caller owns the pointed node master. |
void Detach | ( | void | ) |
Detaches the node GUI.
void MouseDown | ( | Int32 | x, |
Int32 | y, | ||
Int32 | chn, | ||
Int32 | qa, | ||
const BaseContainer & | msg | ||
) |
Handles mouse down messages routed from the user area.
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
[in] | chn | The channel. |
[in] | qa | The qualifiers. |
[in] | msg | The message container. |
Int32 Message | ( | const BaseContainer & | msg, |
BaseContainer & | result | ||
) |
Handles messages routed from the user area.
[in] | msg | The message container. |
[in] | result | A container to place results in. |
Handles commands routed from the user area.
[in] | id | The command ID. |
void Draw | ( | void | ) |
Draws the window content. Called by GeUserArea::DrawMsg().
void Redraw | ( | void | ) |
Redraws the node GUI and calls all draw hooks attached to the node master. Called by GvNodeMaster.
GeUserArea* GetUserArea | ( | void | ) |
Gets the user area for the node GUI.
GvNodeMaster* GetMaster | ( | void | ) |
Gets the node master for the node GUI.
GeDialog* GetDialog | ( | void | ) |
Gets the dialog for the node GUI.
Selects all nodes.
[in] | node | The node. The caller owns the pointed node. |
[in] | select_state | The selection state. |
[in] | add_to_selection | If true the node is added to the selection. |
void RemoveAllSelectedNodes | ( | GvNode * | node | ) |
Removes all selected nodes.
[in] | node | The node. The caller owns the pointed node. |
void SelectNode | ( | GvNode * | node, |
Bool | select_state, | ||
Bool | add_to_selection = false , |
||
Bool | send_message = true |
||
) |
Selects a node.
[in] | node | The node to select. The caller owns the pointed node. |
[in] | select_state | The selection state. |
[in] | add_to_selection | If true the node is added to the selection. |
[in] | send_message | If true a message is sent about the selection. |
Disables or enables a node.
[in] | node | The node to disable or enable. The caller owns the pointed node. |
[in] | disable_state | true means disabled, false means enabled. |
Sets the focus to node.
[in] | node | The node to focus. The caller owns the pointed node. |
[in] | activate | true to activate the node, false to deactivate. |
Gets the node at the global position (x, y).
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
Gets the node at the local position (x, y).
[in] | node | The node for the local coordinates. The caller owns the pointed node. |
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
Checks if the position (x, y) is inside the body of node.
[in] | node | The node. The caller owns the pointed node. |
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
Checks if the position (x, y) is inside the head of node.
[in] | node | The node. The caller owns the pointed node. |
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
void SetPrefs | ( | const BaseContainer & | bc | ) |
Sets the preferences for the node GUI.
[in] | bc | The new preferences. Use these container IDs: GvGuiConfigIDs |
void GetPrefs | ( | BaseContainer & | bc | ) |
Gets the preferences for the node GUI.
[out] | bc | Filled with the current preferences. Use these container IDs: GvGuiConfigIDs |
Sets the global position of node to (x, y).
[in] | node | The node. The caller owns the pointed node. |
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
[in] | center | If true the node is centered. |
Sets the position of node to (x, y).
[in] | node | The node. The caller owns the pointed node. |
[in] | x | The X coordinate. |
[in] | y | The Y coordinate. |
Sets the size of node.
[in] | node | The node. The caller owns the pointed node. |
[in] | width | The width. |
[in] | height | The height. |
void OptimizeNode | ( | GvNode * | node | ) |
Optimizes the size of node.
[in] | node | The node. The caller owns the pointed node. |
void ShowAllNodes | ( | GvNode * | node | ) |
Shows all nodes.
[in] | node | The node. The caller owns the pointed node. |
void CenterNodes | ( | GvNode * | node | ) |
Centers nodes.
[in] | node | The node. The caller owns the pointed node. |
void AlignNodesToUpperLeft | ( | GvNode * | node | ) |
Aligns all nodes to the upper left.
[in] | node | The node. The caller owns the pointed node. |
Gets the zoom of node.
[in] | node | The node. The caller owns the pointed node. |
[out] | zoom | This value is multiplied by the zoom factor. |
Bool InitShapes | ( | void | ) |
Initializes the node GUI shapes.