BaseMaterial Class Reference

#include <c4d_basematerial.h>

Inheritance diagram for BaseMaterial:

Detailed Description

This is the material base class that all materials in Cinema 4D are derived from.

Note
Has to be created with Alloc() and destroyed with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

Private Member Functions

 BaseMaterial ()
 
 ~BaseMaterial ()
 

Allocation

static BaseMaterialAlloc (Int32 type)
 
static void Free (BaseMaterial *&bl)
 

Navigation

BaseMaterialGetNext (void)
 
BaseMaterialGetPred (void)
 

Update Material

void Update (Bool preview, Bool rttm)
 

Get Channel

BaseChannelGetChannel (Int32 id)
 

Textures

INITRENDERRESULT InitTextures (const InitRenderStruct &irs)
 
void UnlockTextures ()
 

Calculation

void Displace (VolumeData *sd, const RayPolyWeight *weights)
 
void ChangeNormal (VolumeData *sd)
 
void CalcSurface (VolumeData *sd)
 
void CalcTransparency (VolumeData *sd)
 
void CalcAlpha (VolumeData *sd)
 
void CalcVolumetric (VolumeData *sd)
 
void InitCalculation (VolumeData *sd, INITCALCULATION type)
 

Miscellaneous

Bool Compare (BaseMaterial *snd)
 
BaseBitmapGetPreview (Int32 flags)
 
RayIlluminationGetRayIllumination ()
 
Vector GetAverageColor (Int32 channel=-1)
 
VOLUMEINFO GetRenderInfo (void)
 
Bool HasEditorTransparency ()
 
Bool InitEditorPreviewImage (Int32 exponent, BaseDocument *doc, BaseThread *th, Int32 doccolorspace, Bool linearworkflow)
 
Bool InitEditorPreviewImage (BaseBitmap *bmp, BaseDocument *doc, BaseThread *th, Int32 doccolorspace, Bool linearworkflow) const
 

Additional Inherited Members

- Public Member Functions inherited from BaseList2D
void SetBit (Int32 mask)
 
Bool GetBit (Int32 mask) const
 
void DelBit (Int32 mask)
 
void ToggleBit (Int32 mask)
 
Int32 GetAllBits () const
 
void SetAllBits (Int32 bits)
 
void SetBitEx (Int32 mask, Int32 flags)
 
const CharGetViewportRenderId (VIEWPORT_RENDER_ID typeId) const
 
BaseList2DGetNext ()
 
BaseList2DGetPred ()
 
BaseContainer GetData ()
 
void SetData (const BaseContainer &bc, Bool add=true)
 
const BaseContainerGetDataInstance () const
 
BaseContainerGetDataInstance ()
 
const BaseContainerGetDataInstanceRef () const
 
BaseContainerGetDataInstanceRef ()
 
String GetName () const
 
void SetName (const maxon::String &name)
 
String GetBubbleHelp ()
 
Bool TransferGoal (BaseList2D *dst, Bool undolink)
 
Bool TransferMarker (BaseList2D *dst) const
 
Bool Scale (Float scale)
 
Bool Edit ()
 
void GetIcon (IconData *dat)
 
GeListHeadGetNLARoot ()
 
BaseList2DAnimationLayerRemap (BaseObject **layer=nullptr)
 
String GetTypeName ()
 
BaseList2DGetMain () const
 
void InsertTrackSorted (CTrack *track)
 
Bool AddEventNotification (BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)
 
Bool RemoveEventNotification (BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool FindEventNotification (BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool SetDescIDState (const DescID &id, DESCIDSTATE descidstate)
 
DESCIDSTATE GetDescIDState (const DescID &id, Bool tolerant) const
 
GeListHeadGetOverrideRoot ()
 
BaseOverrideGetFirstOverride ()
 
GeListHeadGetShaderRepositoryRoot ()
 
GeListHeadGetHiddenShaderRoot ()
 
maxon::NimbusForwardRef GetNimbusRef (const maxon::Id &spaceId) const
 
maxon::Result< maxon::NimbusForwardRefPrivateGetOrCreateNimbusRef (const maxon::Id &spaceId)
 
void RemoveNimbusRef (const maxon::Id &spaceId)
 
maxon::Result< maxon::HashMap< maxon::Id, maxon::NimbusForwardRef > > GetAllNimbusRefs () const
 
Bool IsNodeBased () const
 
void GetMarkerStampEx (UInt32 *l1, UInt32 *l2)
 
const GeMarkerGetMarker () const
 
void SetMarker (const GeMarker &m)
 
Bool AddUniqueID (Int32 appid, const Char *const mem, Int bytes)
 
Bool FindUniqueID (Int32 appid, const Char *&mem, Int &bytes) const
 
Int32 GetUniqueIDCount () const
 
Bool GetUniqueIDIndex (Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const
 
Bool SetAnimatedParameter (CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)
 
Bool GetAnimatedParameter (const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)
 
BaseShaderGetFirstShader () const
 
void InsertShader (BaseShader *shader, BaseShader *pred=nullptr)
 
void ClearKeyframeSelection ()
 
Bool FindKeyframeSelection (const DescID &id)
 
Bool SetKeyframeSelection (const DescID &id, Bool selection)
 
Bool KeyframeSelectionContent ()
 
LayerObjectGetLayerObject (BaseDocument *doc)
 
Bool SetLayerObject (LayerObject *layer)
 
const LayerDataGetLayerData (BaseDocument *doc, Bool rawdata=false)
 
Bool SetLayerData (BaseDocument *doc, const LayerData &data)
 
GeListHeadGetCTrackRoot ()
 
CTrackGetFirstCTrack ()
 
CTrackFindCTrack (const DescID &id)
 
- Public Member Functions inherited from GeListNode
GeListNodeGetNext ()
 
GeListNodeGetPred ()
 
GeListNodeGetDown ()
 
GeListNodeGetUp ()
 
GeListNodeGetDownLast ()
 
void InsertBefore (GeListNode *bl)
 
void InsertAfter (GeListNode *bl)
 
void InsertUnder (GeListNode *bl)
 
void InsertUnderLast (GeListNode *bl)
 
void Remove ()
 
GeListHeadGetListHead ()
 
Int32 GetNodeID (Int32 index=0) const
 
template<typename CAST >
const CAST * GetNodeData (Int32 index=0) const
 
template<typename CAST >
CAST * GetNodeData (Int32 index=0)
 
void SetCustomData (GeListNode *node)
 
GeListNodeGetCustomData ()
 
BaseDocumentGetDocument ()
 
Int32 GetBranchInfo (BranchInfo *info, Int32 max, GETBRANCHINFO flags)
 
Bool IsDocumentRelated ()
 
Int32 GetInfo () const
 
Bool GetNBit (NBIT bit) const
 
UInt32 GetNBitMask (Int32 index) const
 
Bool ChangeNBit (NBIT bit, NBITCONTROL bitmode)
 
- Public Member Functions inherited from C4DAtom
Int32 GetType () const
 
Int32 GetRealType () const
 
Int32 GetDiskType () const
 
Bool IsInstanceOf (Int32 id) const
 
Int32 GetClassification () const
 
Bool Message (Int32 type, void *data=nullptr)
 
Bool MultiMessage (MULTIMSG_ROUTE flags, Int32 type, void *data)
 
C4DAtomGetClone (COPYFLAGS flags, AliasTrans *trn)
 
Bool CopyTo (C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)
 
Bool Read (HyperFile *hf, Int32 id, Int32 level)
 
Bool Write (HyperFile *hf)
 
Bool ReadObject (HyperFile *hf, Bool readheader)
 
Bool WriteObject (HyperFile *hf)
 
Bool GetDescription (Description *description, DESCFLAGS_DESC flags)
 
Bool GetParameter (const DescID &id, GeData &t_data, DESCFLAGS_GET flags)
 
Bool SetParameter (const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)
 
DynamicDescriptionGetDynamicDescription ()
 
Bool GetEnabling (const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)
 
Bool TranslateDescID (const DescID &id, DescID &res_id, C4DAtom *&res_at)
 
UInt32 GetDirty (DIRTYFLAGS flags) const
 
void SetDirty (DIRTYFLAGS flags)
 
UInt32 GetHDirty (HDIRTYFLAGS mask) const
 
void SetHDirty (HDIRTYFLAGS mask)
 
- Static Public Member Functions inherited from BaseList2D
static BaseList2DAlloc (Int32 type)
 
static void Free (BaseList2D *&bl)
 
- Static Public Attributes inherited from BaseList2D
static const Int32 SETBIT_FLAG_NODIRTY
 
static const Int32 SETBIT_FLAG_REMOVE
 

Constructor & Destructor Documentation

◆ BaseMaterial()

BaseMaterial ( )
private

◆ ~BaseMaterial()

~BaseMaterial ( )
private

Member Function Documentation

◆ Alloc()

static BaseMaterial* Alloc ( Int32  type)
static

Allocates a base material. Destroy the allocated base material with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

Parameters
[in]typeThe material type: Material Types
Returns
The allocated base material, or nullptr if the allocation failed.

◆ Free()

static void Free ( BaseMaterial *&  bl)
static

Destructs base materials allocated with Alloc(). Use AutoAlloc to automate the allocation and destruction based on scope.

Parameters
[in]blThe base material to destruct. If the pointer is nullptr nothing happens. The pointer is assigned nullptr afterwards.

◆ GetNext()

BaseMaterial* GetNext ( void  )

Gets the next material in the list. Convenience version of GeListNode::GetNext() returning a BaseMaterial*.

Returns
The next material, or nullptr if there is none. Cinema 4D owns the pointed base material.

◆ GetPred()

BaseMaterial* GetPred ( void  )

Gets the previous material in the list. Convenience version of GeListNode::GetPred() returning a BaseMaterial*.

Returns
The previous material, or nullptr if there is none. Cinema 4D owns the pointed base material.

◆ Update()

void Update ( Bool  preview,
Bool  rttm 
)

Recalculates the material's thumbnail and updates its internal values.

Note
Recalculating the thumbnail/RTTM image is time intensive. It only needs to be done to let the user change the view. The calculations are done asynchronously.
Parameters
[in]previewIf true the preview thumbnail will be updated.
[in]rttmIf true the real time texture map of the material will be recalculated.

◆ GetChannel()

BaseChannel* GetChannel ( Int32  id)

Retrieves the channel associated with a standard Material, such as the color channel or bump channel.

Warning
Only works with standard materials of type Mmaterial. For plugin materials this method does nothing and return nullptr.
Parameters
[in]idThe channel type: CHANNEL
Returns
The requested channel, or nullptr if there is no such channel or if the material is not a standard Material.

◆ InitTextures()

INITRENDERRESULT InitTextures ( const InitRenderStruct irs)

Initializes the material textures, loading any files required.

Parameters
[in]irsA struct with information about the upcoming material rendering. The caller owns the pointed struct.
Returns
The result of the initialization: INITRENDERRESULT

◆ UnlockTextures()

void UnlockTextures ( )

Unlocks all textures used by the material.

◆ Displace()

void Displace ( VolumeData sd,
const RayPolyWeight weights 
)

Calls the displacement routine of a material with associated barycentric weights.

Note
The passed VolumeData structure must be fully initialized and must contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.
[in]weightsUse nullptr. Private.

◆ ChangeNormal()

void ChangeNormal ( VolumeData sd)

Calls the bump routine of a material. For plugin materials this is MaterialData::ChangeNormal().
The call changes BaseVolumeData::bumpn.

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Warning
Normalization is not done by the routine.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.

◆ CalcSurface()

void CalcSurface ( VolumeData sd)

Computes the surface properties of the material. For plugin materials this is MaterialData::CalcSurface().
The call changes BaseVolumeData::col, BaseVolumeData::trans, BaseVolumeData::refl, BaseVolumeData::tray, BaseVolumeData::rray and/or BaseVolumeData::alpha (depending on the parameters).

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.

◆ CalcTransparency()

void CalcTransparency ( VolumeData sd)

Computes the transparency properties of the material. For plugin materials this is MaterialData::CalcTransparency().
The call changes BaseVolumeData::trans.

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.

◆ CalcAlpha()

void CalcAlpha ( VolumeData sd)

Computes the alpha properties of the material. For plugin materials this is MaterialData::CalcAlpha().
The call changes BaseVolumeData::alpha.

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.

◆ CalcVolumetric()

void CalcVolumetric ( VolumeData sd)

Computes the color of a volumetric ray in the material. For plugin materials this is MaterialData::CalcVolumetric().
The call changes VolumeData::col and/or VolumeData::trans.

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.

◆ InitCalculation()

void InitCalculation ( VolumeData sd,
INITCALCULATION  type 
)

If (and only if) (GetRenderInfo() & VOLUMEINFO::INITCALCULATION) is true, then call this function, with the right type, before any of the calculation functions is called.

Note
The passed VolumeData structure must be fully initialized and contain a render instance. This can only be achieved by copying/initializing from an existing VolumeData.
Parameters
[in]sdA volume data to use and modify. The caller owns the pointed VolumeData.
[in]typeSet the calculation type according to the method to call. See the default call order of MaterialData::InitCalculation().

◆ Compare()

Bool Compare ( BaseMaterial snd)

Check if the materials are identical.

Note
Only the name of the compared materials can be different.
Parameters
[in]sndThe material to compare with.
Returns
true if the materials contents are the same, otherwise false.

◆ GetPreview()

BaseBitmap* GetPreview ( Int32  flags)

Retrieves the preview picture of the material.

Parameters
[in]flags0 for the material editor preview, 1 for the viewport preview.
Returns
The preview picture. Guaranteed to be valid, i.e. not nullptr.
Note
To check if the preview has been calculated successfully, calling GetBw() on the returned bitmap should give a value superior than 0.

◆ GetRayIllumination()

RayIllumination* GetRayIllumination ( )

Private.

◆ GetAverageColor()

Vector GetAverageColor ( Int32  channel = -1)

Gets an average color for the material, based on the material preview.

Parameters
[in]channelAn optional specific channel to get the average for: CHANNEL
Returns
The average color.

◆ GetRenderInfo()

VOLUMEINFO GetRenderInfo ( void  )

Retrieves information about what the material requires from the raytracer and what it will return.

Returns
The return values are: VOLUMEINFO

◆ HasEditorTransparency()

Bool HasEditorTransparency ( )

Checks if the material supports viewport transparency.

Returns
true if the material support viewport transparency, otherwise false.

◆ InitEditorPreviewImage() [1/2]

Bool InitEditorPreviewImage ( Int32  exponent,
BaseDocument doc,
BaseThread th,
Int32  doccolorspace,
Bool  linearworkflow 
)

Initializes the preview image for the editor. Private.

◆ InitEditorPreviewImage() [2/2]

Bool InitEditorPreviewImage ( BaseBitmap bmp,
BaseDocument doc,
BaseThread th,
Int32  doccolorspace,
Bool  linearworkflow 
) const

Initializes the preview image for the editor into a given BaseBitmap Private.