#include <materialmapping.h>
Struct used to reduce the boilerplate and parameters needed in inserting material mapping //-------------------------------------------------------------------------------------—
Public Attributes | |
const DataDictionary | source |
const DataDictionary | sourceDefaults |
DataDictionary & | resultParameters |
HashMap< Id, InternedId > & | expectedTextures |
const DataDictionary source |
const DataDictionary sourceDefaults |
DataDictionary& resultParameters |
HashMap<Id, InternedId>& expectedTextures |