#include <materialmapping.h>
Struct used to reduce the boilerplate and parameters needed in inserting material mapping //-------------------------------------------------------------------------------------—
Public Attributes | |
| const DataDictionary | source |
| const DataDictionary | sourceDefaults |
| DataDictionary & | resultParameters |
| HashMap< Id, InternedId > & | expectedTextures |
| const DataDictionary source |
| const DataDictionary sourceDefaults |
| DataDictionary& resultParameters |
| HashMap<Id, InternedId>& expectedTextures |