#include <c4d_raytrace.h>
Contains the computed radiance values for front and back of each polygon.
The color is computed on demand, so if a certain texel is never seen it contains the value of Vector32
(0.0, 0.0, -1.0).
Public Member Functions | |
RayRadiancePoly () | |
RayRadiancePoly (RayRadiancePoly &&src) | |
Public Attributes | |
maxon::BaseArray< RadiancePolyFrontBack > | map_front_back |
Int32 | size_u |
Int32 | size_v |
RayRadiancePoly | ( | ) |
Default constructor.
RayRadiancePoly | ( | RayRadiancePoly && | src | ) |
maxon::BaseArray<RadiancePolyFrontBack> map_front_back |
Radiance values for the front and back of the polygon.
Int32 size_u |
Size U.
Int32 size_v |
Size V.