#include <c4d_raytrace.h>
Motion Blur texture frame.
Public Member Functions | |
RayMotionTextureFrame () | |
RayMotionTextureFrame (RayMotionTextureFrame &&src) | |
Default constructor.
RayMotionTextureFrame | ( | RayMotionTextureFrame && | src | ) |
Copy constructor.
[in] | src | The source RayMotionTextureFrame. |
Matrix matrix |
Matrix.
Matrix matrix_inv |
Inverted matrix.
Matrix camera_matrix |
Camera matrix.
Matrix camera_matrix_inv |
Inverted camera matrix.
Float offset_x |
Offset X.
Float offset_y |
Offset Y.
Float scale_x |
Scale X.
Float scale_y |
Scale Y.
Float scale_inv_x |
Inverted scale X.
Float scale_inv_y |
Inverted scale Y.
Float repetition_x |
Repetition X.
Float repetition_y |
Repetition Y.