RayLightVisible Struct Reference

#include <c4d_raytrace.h>

Public Attributes

Bool falloff
 
Float strength
 
Bool edgefalloff
 
Float edgestrength
 
Bool colfalloff
 
Float innerdistance
 
Vector outerdistance
 
Float sampledistance
 
Float brightness_multiplier
 
Float dust
 
Float dithering
 
Bool adaptbrightness
 
Bool additive
 
Vector color
 
Gradientgradient
 

Protected Member Functions

 RayLightVisible ()
 

Constructor & Destructor Documentation

◆ RayLightVisible()

RayLightVisible ( )
protected

Member Data Documentation

◆ falloff

Bool falloff

Falloff.

◆ strength

Float strength

Falloff strength.

◆ edgefalloff

Bool edgefalloff

Edge falloff.

◆ edgestrength

Float edgestrength

Edge falloff strength.

◆ colfalloff

Bool colfalloff

Colored edge falloff.

◆ innerdistance

Float innerdistance

Inner distance.

◆ outerdistance

Vector outerdistance

Outer distance.

◆ sampledistance

Float sampledistance

Sample distance.

◆ brightness_multiplier

Float brightness_multiplier

Brightness multiplier.

◆ dust

Float dust

Dust effect.

◆ dithering

Float dithering

Dithering.

◆ adaptbrightness

Bool adaptbrightness

Adapt brightness (angle based brightness scale).

◆ additive

Bool additive

Additive visible light.

◆ color

Vector color

Color.

◆ gradient

Gradient* gradient

Color gradient.