#include <c4d_raytrace.h>
Use by custom illumination models; the illumination model fills out rdiffuse and rspecular for a given light source.
Public Attributes | |
RayLight * | light |
Vector64 | lv |
Vector | col |
Vector | rdiffuse |
Vector | rspecular |
Vector | rreflection |
RayLight* light |
[READ ONLY] The light source.
Vector64 lv |
[READ ONLY] The light vector (points towards the light source).
Vector col |
[READ ONLY] The color of the light source.
Vector rdiffuse |
[WRITE] The diffuse component.
Vector rspecular |
[WRITE] The specular component.
Vector rreflection |
[WRITE] The reflection component.