RayEnvironment Struct Reference

#include <c4d_raytrace.h>

Detailed Description

The data for the scene environment (if an EnvironmentObject was in the scene).

Public Attributes

Vector ambient
 
Bool fogenable
 
Vector fog
 
Float fogdistance
 
Bool fogaffectbg
 

Protected Member Functions

 RayEnvironment ()
 

Constructor & Destructor Documentation

◆ RayEnvironment()

RayEnvironment ( )
protected

Member Data Documentation

◆ ambient

Vector ambient

Ambient environment color.

◆ fogenable

Bool fogenable

Environment fog flag.

◆ fog

Vector fog

Environment fog color.

◆ fogdistance

Float fogdistance

Environment fog distance.

◆ fogaffectbg

Bool fogaffectbg

Fog affects background.