#include <c4d_shader.h>
Public Member Functions | |
Ray () | |
Public Attributes | |
Vector64 | p |
Vector64 | v |
Float | ior |
Vector | pp [3] |
Vector | vv [3] |
Vector | transport |
Ray | ( | ) |
Default constructor.
Vector64 p |
[READ WRITE] The rays position.
Vector64 v |
[READ WRITE] The rays direction vector.
Float ior |
[READ WRITE] The current index of refraction.
Vector pp[3] |
Vector vv[3] |
Vector transport |
[READ ONLY] The current ray intensity (for special shadow calculation). A ray starts with intensity 1.0.