InvokeScriptData Struct Reference

#include <c4d_baselist.h>

Detailed Description

Message structure for the MSG_TRANSFORM_OBJECT message. Private.

Input Values

String functionName
 
GeData arg1
 
GeData arg2
 
GeData arg3
 

Result Values

GeData result
 

Member Data Documentation

◆ functionName

String functionName

[Read-Only]
The name of the function to call in the target script

◆ arg1

GeData arg1

◆ arg2

GeData arg2

◆ arg3

GeData arg3

[Read-Only]
The arguments to be passed to the function.

◆ result

GeData result

Set to the result of executing the function.