#include <lib_description.h>
Message struct for MSG_DESCRIPTION_GETBITMAP.
Public Attributes | |
BaseBitmap * | _bmp |
ICONDATAFLAGS | _bmpflags |
Int32 | _width |
BaseBitmap* _bmp |
Recipient should allocate a bitmap and assign this pointer. The sender must ensure that the bitmap is freed properly. (Normally this means that Cinema 4D does the freeing.)
ICONDATAFLAGS _bmpflags |
Flags: ICONDATAFLAGS.
Int32 _width |
The width of the GUI the bitmap is being drawn into.