Classes | |
class | C4DObjectList |
Macros | |
#define | LIBRARY_OBJECTLIST |
Functions | |
Bool | SelectionListCreate (BaseDocument *doc, BaseObject *parent, BaseDraw *bd, Float mx, Float my, LassoSelection *ls, C4DObjectList *list, Bool use_selection_filter=true, Bool use_display_filter=true) |
Bool | FilteredSelectionListCreate (BaseDocument *doc, AtomArray *arr, BaseDraw *bd, Float mx, Float my, LassoSelection *ls, C4DObjectList *list, Bool use_selection_filter=true, Bool use_display_filter=true) |
Int32 | SelectionListShowMenu (BaseDocument *doc, Float screenx, Float screeny, C4DObjectList *list) |
#define LIBRARY_OBJECTLIST |
Editor Tools / C4DObjectList library ID.
Bool SelectionListCreate | ( | BaseDocument * | doc, |
BaseObject * | parent, | ||
BaseDraw * | bd, | ||
Float | mx, | ||
Float | my, | ||
LassoSelection * | ls, | ||
C4DObjectList * | list, | ||
Bool | use_selection_filter = true , |
||
Bool | use_display_filter = true |
||
) |
Creates a valid object list for the given coordinate (mx,my) and specific base draw by adding objects to the provided list.
[in] | doc | The document. The caller owns the pointed document. |
[in] | parent | An optional parent object or nullptr. The caller owns the pointed object. When this is provided the search is limited to the parent and its descendants. |
[in] | bd | The base draw for the search. The caller owns the pointed base draw. |
[in] | mx | The screen X coordinate. |
[in] | my | The screen Y coordinate. |
[in] | ls | An optional initialized lasso selection object or nullptr. The caller owns the pointed object. When this is provided the search is extended to include all objects that are within the lasso selection. |
[in,out] | list | The list to fill. The found objects are sorted by Z distance so that the first object is the closest. The caller owns the pointed list. |
[in] | use_selection_filter | Use Cinema 4D's selection filter. |
[in] | use_display_filter | Use Cinema 4D's display filter. |
Bool FilteredSelectionListCreate | ( | BaseDocument * | doc, |
AtomArray * | arr, | ||
BaseDraw * | bd, | ||
Float | mx, | ||
Float | my, | ||
LassoSelection * | ls, | ||
C4DObjectList * | list, | ||
Bool | use_selection_filter = true , |
||
Bool | use_display_filter = true |
||
) |
Creates a valid object list for a number of objects included in arr for the given coordinate (mx,my) for a specific base draw by adding objects to the provided list.
[in] | doc | The document. The caller owns the pointed document. |
[in] | arr | The array of objects to limit the search. The caller owns the pointed array. |
[in] | bd | The base draw for the search. The caller owns the pointed base draw. |
[in] | mx | The screen X coordinate. |
[in] | my | The screen Y coordinate. |
[in] | ls | An optional initialized lasso selection object or nullptr. The caller owns the pointed object. When this is provided the search is extended to include all objects that are within the lasso selection. |
[in,out] | list | The list to fill. The found objects are sorted by Z distance so that the first object is the closest. The caller owns the pointed list. |
[in] | use_selection_filter | Use Cinema 4D's selection filter. |
[in] | use_display_filter | Use Cinema 4D's display filter. |
Int32 SelectionListShowMenu | ( | BaseDocument * | doc, |
Float | screenx, | ||
Float | screeny, | ||
C4DObjectList * | list | ||
) |
Shows a popup menu with the given object list and lets the user choose an object.
[in] | doc | The document. The caller owns the pointed document. |
[in] | screenx | The screen X coordinate of the menu or MOUSEPOS for the current mouse coordinates. |
[in] | screeny | The screen Y coordinate of the menu or MOUSEPOS for the current mouse coordinates. |
[in] | list | The list to build the menu from. The caller owns the pointed list. |