#include <assets.h>
AssetReference is needed for the asset update mechanism and represents a specific updatable AssetLink within an asset, see AssetInterface::GetReferencedAssets.
Public Member Functions | |
MAXON_METHOD const AssetLink & | GetLink () const |
Private Member Functions | |
MAXON_INTERFACE (AssetReferenceInterface, MAXON_REFERENCE_COPY_ON_WRITE, "net.maxon.interface.assetreference") | |
|
private |
MAXON_METHOD const AssetLink& GetLink | ( | ) | const |
Returns the link which this AssetReference uses.