Hi @ferdinand
Thanks for your prompt reply.
I gave you a simple code example, but I was imagining method 1.
carry out your modifications of the document,
doc = c4d.documents.LoadDocument(FILE_NAME, c4d.SCENEFILTER_OBJECTS | c4d.SCENEFILTER_MATERIALS)
// Process changes to render settings here
c4d.documents.SaveDocument(doc, f"{DIR}/FOOBAR.c4d", c4d.FORMAT_C4DEXPORT)
I understand that the code will be like this. But... How should this be changed?
For example, if the document render settings exist as typeA, typeB, I don't know how to change from typeA to typeB...
https://developers.maxon.net/docs/py/2023_2/modules/c4d.documents/BaseDocument/index.html#BaseDocument.SetActiveRenderData
I think this is a little different (is this useful when changing advanced settings?)
However, the BaseDocument class doesn't seem to have any other rendering settings.
Thank you for teaching me.