Hi Cairyn,
I think I'm lost. I feel stuck. Is there way to get this done by paying somebody? I'm sorry, I know that's not the right place to list a job but python coders for C4D is extremely rare.
Hi Cairyn,
I think I'm lost. I feel stuck. Is there way to get this done by paying somebody? I'm sorry, I know that's not the right place to list a job but python coders for C4D is extremely rare.
Hi everybody,
My first post here so I really hope you tolerate my mistakes if I make any.
I'm working on a path generation tool (for Windows and macOS) that creates paths with x and y coordinates of each points. I can easily covert them to SVG (using 'polyline' as it's more convenient than 'path' for my case). As far as I know, C4D doesn't support direct SVG import; it either needs to be *.dwg or *.dxf. Instead of expecting users to import the generated file into their scenes, I'd like to write a script that would do that with one click. Here are my questions:
540.3475, 417.24466
541.6318, 417.6269
544.0376, 417.85046
548.4767, 417.7466
How can I get those values from a *.txt file to create a spline in C4D? I can change the format of the values if needed. I just need to know the workaround (or a piece of script) to do that. Any help would be much appreciated.