programmatically add Groups to a Tab [SOLVED]
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On 25/10/2015 at 21:07, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 16
Platform: Windows ;
Language(s) :---------
Hello, I want to add new groups to a tab (see: SECOND_TAB). But I don't know, how to achieve that. I found "AddChildren" in the SDK but I don't know how to setup the container. Can someone help me please?dialog ressource:
DIALOG DLG_MAINDIALOG { TAB TAB{ GROUP FIRST_TAB { ... } GROUP SECOND_TAB { ... } } }
code for the groups to add:
for (Int32 i = 0; i < materialLinks.GetCount(); i++) { GroupBegin(GROUP_ID12, BFH_SCALEFIT, 0, 0, "", BFV_GRIDGROUP_EQUALROWS); AddEditText (ETEX_UE4MAT+i, BFH_SCALEFIT, 0 , 0); AddEditText (ETEX_C4DMAT+i, BFH_SCALEFIT, 0 , 0); AddEditText (ETEX_LAYER+i, BFH_SCALEFIT, 0 , 0); AddEditText (ETEX_GROUP+i, BFH_SCALEFIT, 0 , 0); GroupEnd(); }
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On 26/10/2015 at 05:52, xxxxxxxx wrote:
Hello,
it seems that it is not possible to add a group to an existing tab group. But you could store your tabgroup within a parent group. Then you could empty the parent group and add the tab group with all needed sub-groups dynamically. Something like this:
LayoutFlushGroup(PARENTGROUP); TabGroupBegin(1111, TAB_TABS); GroupBegin(2222, BFH_FIT | BFV_FIT, 1, 1, "Tab Title", 0); AddStaticText(3333, 0, 300, 20, "This is a static text", BORDER_THIN_IN); GroupEnd(); GroupEnd(); LayoutChanged(PARENTGROUP);
best wishes,
Sebastian -
On 27/10/2015 at 10:56, xxxxxxxx wrote:
Thank You Sebastian,
this works very well. Cool solution!