Adding menu item [SOLVED]
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On 07/05/2015 at 10:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 16
Platform: Windows ;
Language(s) : C++ ;---------
I have a simple question regarding adding sub menus to the menu bar. I can add sub menus easily with the following code:BaseContainer * conversionContainer = GetMenu("IDS_MENU_CONVERSION", meshContainer); if (!conversionContainer) { Error("Could not find IDS_MENU_CONVERSION!"); return; } BaseContainer newContainer; newContainer.InsData(MENURESOURCE_SUBTITLE, "Custom"); newContainer.InsData(MENURESOURCE_COMMAND, "PLUGIN_CMD_" + String::IntToString(TCUSTOM_PLUGINID)); conversionContainer->InsData(MENURESOURCE_STRING, newContainer);
But how do I add a title to that command? I've been reading the description documentation, but its not clear for this case. Do I add it to a resource file? Are there any example resource files that match this case?
Thanks in advanced.
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On 07/05/2015 at 10:33, xxxxxxxx wrote:
instead of:
conversionContainer->InsData(MENURESOURCE_STRING, newContainer);
do:
conversionContainer->InsData(MENURESOURCE_SUBMENU,&newcontainer);
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On 07/05/2015 at 10:56, xxxxxxxx wrote:
That worked, thanks!