CreateRenderJob() R16.038
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On 04/04/2015 at 13:37, xxxxxxxx wrote:
I try to create a render job but I get an exception for the username parameter:
Traceback (most recent call last) : File "'scriptmanager'", line 24, in <module> File "'scriptmanager'", line 12, in main AttributeError: 'str' object has no attribute 'bytes'
import c4d import uuid net_service = c4d.modules.net.GetGlobalNetRenderService() def main() : filename = c4d.storage.LoadDialog() if not filename: return result = net_service.CreateRenderJob( filename, uuid.uuid4(), c4d.RENDERJOBCREATOR_USER, 'Niklas') if result == c4d.CREATEJOBRESULT_OK: print "Job Created" elif result == c4d.CREATEJOBRESULT_OUTOFMEMORY: print "Out of Memory" elif result == c4d.CREATEJOBRESULT_ASSETMISSING: print "Asset Missing" elif result == c4d.CREATEJOBRESULT_SAVINGFAILED: print "Saving Failed" elif result == c4d.CREATEJOBRESULT_REPOSITORYERROR: print "Repository Error" main()
Looks like a bug to me, the C++ SDK also says the parameter would need to be a string.
Or is there some other type that I need to wrap the username with?Thanks
Niklas -
On 07/04/2015 at 02:46, xxxxxxxx wrote:
Hi Niklas,
I confirm there's an issue with the "username" parameter of NetRenderService.CreateRenderJob(). Thanks for reporting it.
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On 07/04/2015 at 10:46, xxxxxxxx wrote:
I'll move this thread to the Bug Reports conference.