Free Object after Modeling Command
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/11/2002 at 09:15, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;---------
The docs say I have to free the result1 object I get from a sendmodelingCommand, but it seems I can´t free the memory or the object.PolygonObject* active=ToPoly(GetDeformedObject(op->GetDown(),doc)); if(!active) return TRUE; Free(active);
I have big memory problems with this. The memory just isn´t freed. GetDeformedObject is the function Mikael gave me (see some threads underneath).
Am I doing something wrong?
Thx
Best
Samir -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/11/2002 at 09:39, xxxxxxxx wrote:
ok, already got it. The freeing was wrong.
Best
samir