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    CMake on MacOSX

    SDK Help
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    • H
      Helper
      last edited by

      On 16/07/2014 at 10:19, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R15 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hello, I'm here again.

      I have my project that builds on MacOS using a XCode project, no problem with that. I had to make a few changes on the _api.xcodeproj but is ok.

      Now I'm trying to get a cmake to generate both, windows (visual studio) and Mac (XCode) projects but I have an error with the api. I'm getting a "Compiler doesn't support move semantics" error.

      Do you have a cmake script for your plugin? Did you see this error before?

      Any help is welcome. 
      Thank you guys.

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      • H
        Helper
        last edited by

        On 21/07/2014 at 06:08, xxxxxxxx wrote:

        Have you made sure all the preprocessor macros that are included
        in the XCode and Visual Studio project files are included in your CMake
        script respectively and correctly?

        Best,
        -Niklas

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        • H
          Helper
          last edited by

          On 21/07/2014 at 11:17, xxxxxxxx wrote:

          Yes, but I was with the wrong c++ standard. That was the mistake.

          Thank you!

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