ModifyObject - Use Previous Cache?
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On 08/05/2014 at 01:19, xxxxxxxx wrote:
Hmm yeah, bummer i think..
I might just have to run with allowing it to constantly re-build the deforms then, until i can find a way to get the cache doing what a cache is supposed to do.
Thanks for doing tests Dan. Would be nice to keep this thread updated if anybody can come up with any other ideas..
I have a sus**cion Niklas might be asking the devs as he hasn`t come back with anything yet, or maybe he just got busy