GeExecuteFile error?
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On 25/11/2013 at 15:14, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12 R15
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
I am successfully launching an html help file via GeExecuteFile in a tag plugin.
However, when I make the target file unavailable GeExecuteFile still returns a positive result which makes it impossible for me to detect that the file wasn't found and an error message should appear.Am I missing something?
Thanks
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On 25/11/2013 at 15:59, xxxxxxxx wrote:
To check if the file exists, you can use GeFExist()
I am not sure to what extent GeExecuteFile is OS dependent, I have programmed many years for the Windows OS, and the Windows API has several ways of opening (executing) a file, and I do not know which of them C4D uses.
So to be safe, just use GeFExist(..) -
On 27/11/2013 at 13:47, xxxxxxxx wrote:
Thanks. GeFExist(...) works!
Peter