Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    BaseObject to PolygonObject

    SDK Help
    0
    1
    128
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      On 04/11/2013 at 01:23, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   15 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi,
      I've question about converting BaseObject to PolygonObject (I'm writing export plugin) with COFEE. I found solution, when I make object active, call GUI command, clone and call undo action, but this is sooo dirty.

      Sorry, if question is repeated.

      Thank zou for replies,
      Ellesmess

      1 Reply Last reply Reply Quote 0
      • First post
        Last post