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    Retrieve UV Selection?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 20/12/2012 at 10:29, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R12-14 
      Platform:      
      Language(s) :

      ---------
      Is it possible to retrieve the polygon-selection from the UV Manager?
      I couldn't find it in the C++ SDK documentation, I'm still a little lost
      in it.. 😕

      Thanks,
      Niklas

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 20/12/2012 at 14:31, xxxxxxxx wrote:

        hm,

        why don't you grab just the baseselect of the displayed object ?

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 22/12/2012 at 04:21, xxxxxxxx wrote:

          Indeeed, they're equal! I'm sorry, dunno why I thought they would
          differ.. Thanks, Ferdinand. 🙂

          NIk

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