videopost plugin, CallCommand
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/10/2012 at 04:48, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 13
Platform: Windows ;
Language(s) : C++ ;---------
hi,Is not CallCommand() work in VideoPostData::Execute() ??
It doesn't effect...
I tried this one
if (vps->vp==VIDEOPOSTCALL_RENDER && !vps->open && *vps->error==RENDERRESULT_OK && !vps->thread->TestBreak()) { CallCommand(5159); // Cube (it will replace my command) } return RENDERRESULT_OK;
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/10/2012 at 07:09, xxxxxxxx wrote:
Hi,
It's not possible to directly run a command from VideoPostData::Execute() but it's possible to send a custom core message that's monitored by a MessageData plugin. Please see this thread: https://developers.maxon.net/forum/topic/6516/7016_rendering-in-picture-viewer
You can also read "Using Core Messages" section at the page about the "Important Threading Information".