Custom Particles motion blur support
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/02/2007 at 18:37, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,I have an own particle system but I wonder how to give them motion blur support. A customer says it doesn´t work for him. What can I do to make it work? Anything I have to do codewise?
I remember reading something about this in the docs but I cannot remember where I saw it. So if anybody knows, please let me know.
Thanks and good night.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/02/2007 at 23:55, xxxxxxxx wrote:
hmm, there was something about "GetUniqueIP(void)" i think.
should be in the docs -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/02/2007 at 03:35, xxxxxxxx wrote:
ah yes, that was it! Thanks