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    SDK plugins not all there in menu on Mac

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 10/10/2005 at 07:32, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.5 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Howdy,

      Something is wrong with the Mac compile of the 9.5 SDK. All of the plugins are not showing up in the Menu.

      9.5 SDK on Mac:

      9.5 SDK on PC:

      Both Mac and PC versions were a straight compile of what was installed from the disk. Nothing was altered. This doesn't affect any of my plugins, but I'm curious what is wrong with the Mac compile of the 9.5 SDK.

      Adios,
      Cactus Dan

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/10/2005 at 11:47, xxxxxxxx wrote:

        Strange. If you single-step through the plugin initialization you might see why it fails.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 14/10/2005 at 12:07, xxxxxxxx wrote:

          Howdy,

          It fails to register the Spherify plugin in Main.cpp so it's returning FALSE at that point.

          If I comment out the line:

          if (!RegisterSpherify()) return FALSE;
          

          ...then it registers the rest of them, but I don't know what's wrong with the Spherify code. It seems OK on the PC.

          Adios,
          Cactus Dan

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