HyperNurbs object?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/11/2004 at 18:30, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.503+
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;---------
Hi,how can I create the new HyperNurbs object in COFFEE? As there is no #define in COFFEE, I don´t know how to specify the object type for allocation.
Is it possible at all then? I would also accept hacks
Thank you
Katachi -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/12/2004 at 03:10, xxxxxxxx wrote:
This is not possible in 8.503, nor 9.012. A workaround is to clone an existing HyperNURBS object, for example one that you load from a saved scene.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/12/2004 at 07:40, xxxxxxxx wrote:
pity, but thanks for the workaround!