Add and remove Items to CYCLE dynamically
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/11/2004 at 08:14, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;---------
Hello,
How can i add items to an existing, empty CYCLE, that i created in my .res-file .mycontainer.res:
...
LONG ACTIVEOBJECTINDEX
{
CYCLE
{
}
}
...How to add and remove items dynamically? And how to read the selected item?
Thank you for your help.Torsten
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/11/2004 at 09:24, xxxxxxxx wrote:
Howdy,
You might be better off creating the empty CYCLE and its parent LONG using GetDDescription(). Do a search in the forum under CYCLE. I remember seeing an example of this a while back.
Adios,
Cactus Dan