BaseDraw Field Of View
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/09/2004 at 06:59, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.503
Platform: Windows ;
Language(s) : C++ ;---------
Hi all!I am writing an Exporter, that is supposed to also Export Camera Info for the Current Render View, but I am wondering how to extract the viewport FOV when it is not bound to a Camera Object. Any ideas?
Timm
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/09/2004 at 11:50, xxxxxxxx wrote:
I think that if GetSceneCamera() is NULL then GetEditorCamera() will be used.