Support reverse play function
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/08/2004 at 05:31, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.500
Platform: Windows ;
Language(s) : C++ ;---------
Hi.
I wrote a plugin with animatable parameter.
Tag values of each frame would calculated from past values.
Does support C4D reverse play function or i must write it itself? Any proposals?Thanks for answers.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/09/2004 at 02:02, xxxxxxxx wrote:
There is a reverse playback function; just click the reversed play arrow. Or are you asking how your tag would find the previous values? I think the easiest way is to simply store the on that frame. When doing the final render C4D will roll through all frames, even if the rendering begins on a later frame.