Currentstatetoobject with hierarchy?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/06/2004 at 13:30, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform:
Language(s) : C++ ;---------
Hi,
has anyone ever tried this? When putting two objects together as parent with child and then using the menu option current state to object, it works fine delivering two polygonal objects in same hierarchical relation.
When I use this function from c++ it make problems. Works fine with simple objects but returns true when used with hierarchies though the resulting object is not null, nothing is inserted in the document afterwards.
I used GetActiveDocument()->insterobject()... to insert it. Works fine with simples but inserts nothing with hierarchies.
Any Idea?
Thank you,
lawn -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2004 at 01:54, xxxxxxxx wrote:
Haven't yet solved the problem...
It's for my exam so quite important.... can't anyone help?!? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2004 at 19:26, xxxxxxxx wrote:
Did you set MDATA_CURRENTSTATETOOBJECT_INHERITANCE?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2004 at 23:11, xxxxxxxx wrote:
Hi,
this option is not listed in my SDK (Ver. 8.206)
which sdk do you use? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/06/2004 at 00:56, xxxxxxxx wrote:
It´s in the latest 8.503