RestrictionTag access
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/06/2004 at 08:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.2
Platform: Windows ;
Language(s) : C++ ;---------
How can I access the six names and strength values of a restriction tag?
Cpp seems to use another method than COFFEE.Thanks in advance!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/06/2004 at 10:10, xxxxxxxx wrote:
Through the container (as you do for almost any BaseList2D object) with the according IDs. Shouldn´t be different (except for language specific things) to COFFEE.
RESTRICTIONTAG_NAME_01 = 1100,
RESTRICTIONTAG_NAME_02 = 1101,
RESTRICTIONTAG_NAME_03 = 1102,
RESTRICTIONTAG_NAME_04 = 1103,
RESTRICTIONTAG_NAME_05 = 1104,
RESTRICTIONTAG_NAME_06 = 1105, -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/06/2004 at 04:36, xxxxxxxx wrote:
I first tryed it this way like I did in COFFEE.
But the compiler's always telling me that RESTRICTIONTAG_NAME_01 to _06 and RESTRICTIONTAG_VAL_01 to _06 are not defined.
c4d_basetag.h is included -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/06/2004 at 08:52, xxxxxxxx wrote:
? actually you shouldn´t need to include c4d_bastag.h. Include c4d.h and it should work. No clue why it doesn´t work for you.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/06/2004 at 08:53, xxxxxxxx wrote:
btw. you could also use the IDs (i.e. 1100 etc) instead of the ID names.