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    How to Start Creating Plugin

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 03/02/2004 at 18:42, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi all
      I have tried out some tutorials about the C++ SDK and played around those things. Now I am trying to create one plug-in. First of all, I need to create one menu under plugin and then the dialog box. What's the first step to create the plugin?
      If anybody can help me, please post a reply.
      Best Regards
      Albert

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 08/02/2004 at 08:33, xxxxxxxx wrote:

        Hi,
        the first thing to do is downloading the C++ SDK (well, since V8 you need a version of Cinema 4D or the demo version to get access to the SDK). The SDK includes several example files that show you how to deal with certain plugin types.
        You should have a look at them and play with them to get a feeling for working with the SDK. In the beginning it´s always a trial & error game.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 09/02/2004 at 16:55, xxxxxxxx wrote:

          I also want to add that the recommended platform for developing C++ plugins under Windows is currently Microsoft Visual C++ 6. Use it to open the cinema4dsdk.dsw file, then press F5 and choose your C4D executable to build the SDK and start your first debug session. Good luck!

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