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    A scripting language in C4D + coffee lib

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      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/10/2003 at 09:36, xxxxxxxx wrote:

      1.Wouldn't it be nice to have some basic and often used COFFEE routines (like loaders etc) available - instead of having to rewrite and invent hot water all over again for every plugin and for every newbie ??? A library of already made and working basic functions - that can be simple copied into or called from the main code. If something like that exists - where can it be bought or downloaded?
      5. An "extension" of the previous question - it is intended for people who work on new releases of Cinema 4D: how about of putting together such a library and make a scripting language out of it - something like MEL in Maya. So that users who are not programers could also create scripts etc inside Cinema. For example: for merging a file into a document one would simple write a script containing: MERGE "Filename.obj" instead of all the trouble of having to write a loader, load pieces of file into another document, transfer data to current document... And thinking about classes etc. The built-in interpreter would react to keyword MERGE and trigger all the neccessary coffee  mumblejumble. Such scripting language would be also equipped with loops, ifs, variables, arrays - but will be much simpler and straightforward to use - something like a BASIC or MEL.
      Make something like that in Cinema 9 plus copy rigging and advancedsubdivision surfaces tools + node based materials from MAYA - and Alias|Wavefront could close the shop forever 🙂

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