Plugin in menu - got a question
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/05/2003 at 06:17, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform:
Language(s) : C.O.F.F.E.E ;---------
**I can make a plugin registred in the "PlugIN"-Menu, but
** ow can I make a submenu ?
**Another question: how do I copy an object and how can I put
an already existing object in an other object as its child ?
**
**Thx a lot, tamarilloDan
** -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/05/2003 at 06:37, xxxxxxxx wrote:
1. You cannot specify a submenu directly. If your plugin is in a subfolder in the pluginsfolder of Cinema 4D and there is more than 1 plugin in this folder, Cinema 4D will show a subfolder automatically in the pluginsmenu. I don´t know if creating a subfolder in your pluginfolder will create a subfolder though.
2. Please refer to the COFFEE Documentation.
obj->Remove();
obj->InsertUnder(parent);
long time since I wrote in COFFEE but it should work that way.
Best
Samir -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/05/2003 at 01:19, xxxxxxxx wrote:
Yeah thats the right way. Thanks alot.
I've got another problem, maybe u can help me ...
var filename = GetGetRootFilename();
filename->RemoveLast();
filename->Add("my.exe");
GeExecuteFile( filename );
That works, but now I want to execute the my.exe with parameters
(like "my.exe /helloworld")
But by appending a " /helloworld" to the path, nothing happens. How can
I execute the file with a parameter ?
THX TamarilloDAN