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    Set texture image to file not full path

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 04/04/2003 at 10:19, xxxxxxxx wrote:

      Do you mean spread the contents out so that they are not too packed together?
      If you use Groups, you can use GroupBorderSpace(...) to put some space between them.  Since GeDialog layouts are done internally and automatically (like Java), you have to give it all of the objects (Text, Buttons, Groups, etc) either in the CreateLayout() method or in a dialog resource file.
      I use Groups the same way I use JPanels in Java - to divide and conquer the dialog display space into regions and to spread things out for a more easily interpreted display for the user.
      Let me know if I understood your question correctly.
      Robert

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 04/04/2003 at 10:31, xxxxxxxx wrote:

        Well yes os true...

        But is you look the reseditor...
        You set all groups to Scale Fit etc... button etc too...

        In the resEdit it work fine
        But in the SDK i dont fineout the command that do this
        I know is a C++ standard when i use MFC is no problem
        But here I dont see how it work 😞

        Niki

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 05/04/2003 at 08:48, xxxxxxxx wrote:

          Oh, I see.
          That's because it's called something else, of course. ;0)
          BFH_SCALEFIT
          Robert

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 06/04/2003 at 12:16, xxxxxxxx wrote:

            O ok but how to use it 😉

            Niki

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 06/04/2003 at 12:35, xxxxxxxx wrote:

              Use it in the flags field for the resource or flags argument for the method:
              AddStaticText(4001,BFH_CENTER|BFV_CENTER,0,0,GeLoadString(ERROR_MEMORY_TEXT),BORDER_NONE);

              Check out "Dialog resource" in the Help files for using flags in a resource.
              Also check out "Description resource" for Groups, Layout Layouts, etc. for dialog resources.
              Hope that helps and let me know if you have any other Dialog questions! 🙂
              Robert

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              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 06/04/2003 at 12:42, xxxxxxxx wrote:

                O ok but that I know is not what I'm Looking for

                Is after , that i Done is ResEdit and it work in it

                Is after in the plugins it self . how to : If a enlarge the Dialog with the mouse to make all in side enlarge too, same as is in the ResEdit

                Niki

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                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 11/04/2003 at 00:47, xxxxxxxx wrote:

                  Ok it work Now 🐵

                  I just add the BFH_SCALEFIT|BFV_SCALEFIT

                  in the LoadResource of the Dlg

                  Thanks

                  Niki

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