• This topic is deleted!

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  • Crash with GeListHead and TreeViewFunctions SetName()

    python r20 r21 r23
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    M
    Hi @mp5gosu , I will set the topic as closed. Note that the fix will not come in the next update but don't worry we have it logged and it's on our list of things to fix in the future. Cheers, Maxime.
  • FieldList Modifiers

    r20 sdk c++
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    ManuelM
    hi, Would be nice to share the solution. Cheers, Manuel
  • EnchanceMenu Questions

    c++ sdk
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    D
    Hi! Sorry about not replying and closing the topic. This has been solved. Thank you for all the help!
  • Close button of docked dialog emits Command(id=92)

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    B
    i removed the ids from the sdk. it looks like they are only used internally. there is no use in the sdk for developers.
  • Knowing if C4D is actually rendering

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    ferdinandF
    Hello @victor, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • Python Generator: Handles

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    ferdinandF
    Hello @inevestenko, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • How to create a left-aligned group in the menu.

    r21 c++
    8
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    ferdinandF
    Hello @AiMiDi, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • Is it possible to resize a c4d.VariableTag?

    python
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    ferdinandF
    Hello @karpique, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • BaseContainer missing for GvNode created with c4dpy

    r23 python
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    ferdinandF
    Hello @beesperester, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • Color Surface with Python Generator

    Moved
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    ferdinandF
    Hello @johntravolski, without any further questions, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • ReadFileToMemory() in R20 crashes

    c++ macos r20 maxon api
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    fwilleke80F
    Hi Manuel, sorry, I totally forgot about this one. Priorities have changed, so this isn't an issue anymore at the moment. Thanks! Cheers, Frank
  • 0 Votes
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    ferdinandF
    Hello @john_do, the Asset Browser is an important feature for Maxon and we plan to build upon it. Despite that, we are not at liberty to currently disclose when we are going to provide Python bindings for the Asset Brower or if this will happen at all. I understand that this is a unsatisfying answer, but it is unfortunately the best we can currently give. Thank you for your understanding, Ferdinand
  • Bounding box transform

    c++
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    rsodreR
    Thanks @ferdinand, I think that clarifies my issue. I'll what I can do here.
  • Select and load multiple files at once

    python
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    John_DoJ
    Hi @m_magalhaes , Sorry for the improper formatting of my question, I wasn't aware of these features. Thank you for the suggestion, the workaround can do the trick with the right safety precautions.
  • Check C4D version for using Fields

    Moved python
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    ManuelM
    Hi, Please use the tags and the "ask question" features of the forum. Have a look at our guidelines for more information. That's the correct way of checking the Cinema 4D's version. Cheers, Manuel
  • CENTER AN OBJECT IN THE VIEW AND MAXIMIZE ITS SIZE

    Moved python
    3
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    ferdinandF
    Hello @pyr, without any further questions or replies, we will consider this topic as solved by Monday and flag it accordingly. Thank you for your understanding, Ferdinand
  • DescID [] operator crashes?

    c++ windows r23
    3
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    fwilleke80F
    Already found the reason, sorry to bother you, all good Cheers, Frank
  • GetAllTextures() only for current frame?

    python
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    a_blockA
    Given my own blind spots on flags and GetAllTexturesNew() I was actually quite glad, you hadn't had the time to look into it. Unfortunately I was obviously too late to stop you from investing time nevertheless... Sorry. Which then will turn a bit into a data structure/similarity problem when you want to group your textures into nice packages. Yeah, this, plus my concerns below. Regarding running over the project's frame range: Especially character animators seem to have a habit of storing information outside the project's frame range. That's where I'm afraid to loose information. Or I would need to establish additional means to figure out such frames. I doubt document's GetMin/MaxTime() help here. So it would be iterating over all tracks in a document I guess. And you are right, you shouldn't spend additional time on this. Given the result of my other current thread, everything in this thread really is the least of my problems. Somehow I have a "Händchen" (I guess, one would save, I have a knack for) for maneuvering myself in these situations...
  • Strange behavior of UserArea docked with Timeline

    r21 s24 python windows
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    K
    Hi, It looks like the problem got solved by Sized function. Thanks a lot @m_magalhaes and @m_adam !!