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    • fwilleke80F

      Xcode warnings about internationalization and language

      macos c++ • • fwilleke80
      10
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      fwilleke80F

      Thank you!

    • CairynC

      Is MSG_TRANSLATE_POINTS still in use?

      c++ r23 windows • • Cairyn
      5
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      683
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      CairynC

      thank you for looking! Looks as if that message is indeed dead. Without a translation map, it would be fairly useless...

      The original use I had for it was in a Morph plugin (goes back to R8) so the various morph shapes could keep track of changes done to the original mesh. It's not properly working there any more; guess I know now why 😉

      My current use is a Symmetry plugin I just finished. Right now, it only works by mapping right points and left points, and duplicating positional changes. I am now looking into possibilities to track added or removed points (and maybe polygons) on one side to duplicate that too. The TRANSLATE messages used to do that, including special information like "point A was merged with point B", but naturally all tools need to support that, and apparently the new kernel has moved on to some other method.

      I guess I'll investigate whether MSG_POINTS_CHANGED is now carrying the required information...

    • fwilleke80F

      Nodes and attributes of GvOperatorData plugin

      c++ r23 s24 • • fwilleke80
      3
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      3
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      354
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      fwilleke80F

      Hi Manuel,

      oh right, that does the trick! Thank you, one bug less! 🙂

      Cheers,
      Frank

    • a_blockA

      Posemorph tag, pose selection/highlighting

      python • • a_block
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      486
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      a_blockA

      Hi Maxime,

      thanks for the answer and verifying what I had thought. Indeed I would need it in Animation mode and especially for the case where user highlighted multiple poses at once.

      I had seen that thread, but it did not contain a definitive confirmation from Maxon. Maybe the thread I was thinking of was in a different forum.

      Anyway, good to have your confirmation, now. And not possible only means I can stop wasting time looking around and instead need to implement another workflow for the user. Maybe not as slick as with the selection info, but no show stopper either.

      Cheers,
      Andreas

    • J

      How to use c4d.VertexColorTag in Python Generator?

      • • johntravolski
      5
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      ManuelM

      hi,

      it's not possible, but I've answer your other thread so we can figure out there what are the options to achieve your goal.

      Cheers,
      Manuel

    • a_blockA

      EDITTEXT symbols missing

      s24 sdk python • • a_block
      3
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      3
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      481
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      a_blockA

      Oh, my bad then. Will update immediately, which I should have probably done before posting to the public forum. I'd say, if you can, please remove this thread, so nobody gets confused.

      And don't worry about InitValues().

      Cheers

    • R

      Execute python tag only when hierarchy changes

      • • robocopatrick
      4
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      611
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      M

      This is 2 separated "optimization", one to prevent running the script when an animation is played.
      The first one about the exeCount prevents running the script for each scene evaluation (aka each action, e.g user click on the object manager, select one object than another then another one, its pointless to execute your script each time)

      It's a pretty dumb approach, I admit but its one 😛

      Cheers,
      Maxime.

    • C4DSC

      GeDialog.AddSeparatorH documentation

      python s24 • • C4DS
      8
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      1.1k
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      mikeudinM

      I have a same issue. The problem solved by assigning argument without name:

      self.AddSeparatorH(5, flags=c4d.BFH_FIT);

    • ?

      Scaling a GeUserArea in a ScrollGroup

      python windows r23 • • A Former User
      5
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      5
      Posts
      886
      Views

      ferdinandF

      Hello @blastframe,

      I forgot to put the final outcome for this here. So, after some back and forth we decided to not fix this for reasons I unfortunately cannot disclose. But we will update the documentation in an upcoming release to avoid this being as opaque as it currently is. This is probably not what you hoped for, but currently the best course of actions for us.

      Thank you for your understanding,
      Ferdinand

    • M

      A bug that should be fixed in your Python API code generation (Applies to all recent versions)

      • • mikegold10
      3
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      673
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      M

      Hi, Maxime, great!

      if I come across any additional issues of a similar nature, I'll update this post.

    • indexofrefractionI

      Request for LoggerInterface example for Python

      • • indexofrefraction
      7
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      7
      Posts
      888
      Views

      ferdinandF

      Hello @indexofrefraction,

      without any further questions or replies, we will consider this topic to be solved by Monday and flag it accordingly.

      Thank you for your understanding,
      Ferdinand

    • mfersaouiM

      Dynamic HandleInfo.direction

      python • • mfersaoui
      6
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      Votes
      6
      Posts
      937
      Views

      ferdinandF

      Hello @mfersaoui,

      without any further questions or replies, we will consider this topic to be solved by Monday and flag it accordingly.

      Thank you for your understanding,
      Ferdinand

    • ?

      Detecting Rename

      python • • A Former User
      11
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      Votes
      11
      Posts
      1.8k
      Views

      ferdinandF

      Hello @blastframe,

      without any further questions or replies, we will consider this topic to be solved by Monday and flag it accordingly.

      Thank you for your understanding,
      Ferdinand

    • davidtornoD

      Parameter Description Access not working as expected

      python r20 • • davidtorno
      14
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      Votes
      14
      Posts
      2.2k
      Views

      ferdinandF

      Hello @davidtorno,

      without any further questions or replies, we will consider this topic to be solved by Monday and flag it accordingly.

      Thank you for your understanding,
      Ferdinand

    • C4DSC

      ActiveObjectManager_SetObject gets overruled by Xpresso tag

      c++ r19 r20 r21 • • C4DS
      4
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      Votes
      4
      Posts
      826
      Views

      C4DSC

      Seems the only solution here is to register an own mode.

    • fwilleke80F

      Can source folders be excluded from style check?

      c++ project tool • • fwilleke80
      5
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      5
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      882
      Views

      fwilleke80F

      Oh, cool! I didn't know it was possible to deactivate those via comments.
      Perfect, that should do it, thank you!

      Cheers,
      Frank

    • H

      CKey left/right Python methods

      python maxon api • • heilei
      7
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      1.2k
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      H

      Ok, thanks for the clarification.

    • gheyretG

      This topic is deleted!

      • • gheyret
      3
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      3
      Posts
      24
      Views
    • H

      Dialog Plugin with Progress Bar or SetStatusBar

      python • • HerrMay
      12
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      12
      Posts
      1.8k
      Views

      ferdinandF

      Hello @HerrMay,

      thank you for your reply. Please note that we prefer users to flag topics as solved, as doing it ourselves always comes with the danger of erroneously flagging a posting as solved. Please refer to our Forum Guidelines - Forum Feature: Ask as Question in case you do not know how to do this.

      Cheers,
      Ferdinand

    • B

      The NodeMaterial is a temporary class ?

      • • bentraje
      3
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      Votes
      3
      Posts
      356
      Views

      B

      Hi @m_adam

      Thanks for the response. Although just a personal sentiment, it is a bit disappointing having to wait 3 years for the actual API only to find out that it will be irrelevant in the next few releases.

      Anyhow, will close this thread.