<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Volumetric shader]]></title><description><![CDATA[<p dir="auto"><em><strong>THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED</strong></em></p>
<p dir="auto"><em>On 23/08/2011 at 07:18, <strong>xxxxxxxx</strong> wrote:</em></p>
<p dir="auto">A tag to allow volumetric shading using the 3D noises that are already available in C4D<br />
rather than the mograph slices hack or the limited volumetric light with 3D texture</p>
]]></description><link>http://developers.maxon.net/forum/topic/5956/6060_volumetric-shader</link><generator>RSS for Node</generator><lastBuildDate>Thu, 08 Oct 2026 16:37:37 GMT</lastBuildDate><atom:link href="http://developers.maxon.net/forum/topic/5956.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 10 May 2018 12:30:22 GMT</pubDate><ttl>60</ttl></channel></rss>