Opening Console
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 15/10/2008 at 07:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R11
Platform:
Language(s) : C++ ;---------
Hey!
How can I open the standard-console through my plugin?Greetings+thanks
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 15/10/2008 at 07:24, xxxxxxxx wrote:
Looking in the CommandManager the ID for it is 12305.
So CallCommand(12305); should work.
(In COFFEE at least, maybe CallCommand() is treated differently
with C++..Cheers
Lennart