description resurce and dialog
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/10/2008 at 14:08, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.5
Platform: Windows ;
Language(s) : C++ ;---------
hello all,
here my new question, i hope there are some reply, differently from my last tow post
i create a new dialog with GeDialog and i need to put inside this a standad object/tag interface, afeter some exploration in activeobject.cpp example i know is possible put in my dialog interface and value, but is possible to get only description resource? and then fill it with my owne data, ?
thanks
Franz -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/10/2008 at 07:19, xxxxxxxx wrote:
any reply ? another time?
Franz -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/10/2008 at 09:47, xxxxxxxx wrote:
I am not sure what you mean. Do you want to create an attribute manager like dialog? If so use the DescriptionCustomGui GUI element class.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/10/2008 at 01:27, xxxxxxxx wrote:
hello Matthias,
thank you i sow it.
Franz