Detect Material Preview in VideoPostData
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/07/2008 at 16:55, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Hi all,there is a way to detect that the current rendering (I'm inside VP_INNER etc.) is a Material Preview?
Thanks
renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/07/2008 at 01:03, xxxxxxxx wrote:
Hi RenatoT,
small idea: Can you receive the document from the function parameter? Perhaps you can compare the pointers with GetActiveDocument().
This can't work perfectly, because it would mean, that a virtual BaseDocument is material Preview, too, but perhaps it's a good way to start from.
Bye
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/07/2008 at 03:56, xxxxxxxx wrote:
Hello Shawni,
thanks for the idea but i fear that i need a safe way to know it because from a preview material or full render the difference inside ..... uhm.. you gave me another idea.
I think that i'll mark the preview scene with a unique flagcheers
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/07/2008 at 03:59, xxxxxxxx wrote:
Hi!
I am happy to see that I could help you. hehe..